Haunt 34 Scenario - "Guillotines"
This is a hidden traitor scenario. The traitor was not revealed until the end of the haunt (although as we eventually learned, the traitor would only TRULY have to reveal themselves if they prevailed).
Intro for heroes and traitor:
"Your head starts spinning. Gradually, you lose consciousness.
You awaken. How long has it been?
As you struggle to your feet, you head a recorded voice.
'Hello. You don't know me, but I know you. I want to play a game. The door to this mansion will open in an hour, but none of you will be alive by then unless you're good at finding things.'
'You will note that you each have a steel collar attached to your neck. This collar contains a blade held in place by a powerful spring. Whenever a timer attached to one of these devices goes off, the wearer will end up considerably shorter.'
'Keys have been hidden throughout the house. It takes two keys to unlock each collar. Once you've unlocked them, you'll be free to go. Of course, some keys may be in rather inaccessible locations.'
'Let the game begin.'"
What the traitor hears:
"All the other people in this house were witnesses to your mother's traffic accident. Her car caught fire, but they were too afraid to drag out her unconscious body before the fuel tank exploded. Now you have a chance for revenge. Your collar doesn't work, but the others don't know that. Will they have courage to help you the way they didn't help her?"
Intro for heroes and traitor:
"Your head starts spinning. Gradually, you lose consciousness.
You awaken. How long has it been?
As you struggle to your feet, you head a recorded voice.
'Hello. You don't know me, but I know you. I want to play a game. The door to this mansion will open in an hour, but none of you will be alive by then unless you're good at finding things.'
'You will note that you each have a steel collar attached to your neck. This collar contains a blade held in place by a powerful spring. Whenever a timer attached to one of these devices goes off, the wearer will end up considerably shorter.'
'Keys have been hidden throughout the house. It takes two keys to unlock each collar. Once you've unlocked them, you'll be free to go. Of course, some keys may be in rather inaccessible locations.'
'Let the game begin.'"
What the traitor hears:
"All the other people in this house were witnesses to your mother's traffic accident. Her car caught fire, but they were too afraid to drag out her unconscious body before the fuel tank exploded. Now you have a chance for revenge. Your collar doesn't work, but the others don't know that. Will they have courage to help you the way they didn't help her?"
Players
- Christian, 21
- He grew up in a suburban area.
- Occupation
- Full-time Student
- IUP
- Fun Fact
- He’s a photographer
- Scary Movies
- He likes them in theory.
- "Being on the verge of death reminds me how alive you are."
- Saw is his favorite movie.
- Scary Books
- He's not sure if he likes them because he's never read one.
- How do you believe the area you grew up in impacted your childhood?
- "I didn’t do anything because I lived in the middle of the woods. The house is isolated but the town is not. Not much of a risk taker because I didn’t do anything."
- If you could live anywhere, where would you live?
- He'd want to live in NYC because he was born and raised around there.
- He has frequently played Betrayal at House on the Hill.
- Character
- Madame Zostra
- Age: 37
- Height: 5'0"
- Weight: 150 lbs
- Hobbies: Astrology, Cooking, Baseball
- Birthday: December 10th
- Mental Traits
- Sanity: 4 (Close to bottom)
- Knowledge: 4 (Middle)
- Physical Traits
- Might: 4 (Middle)
- Speed: 3 (Close to bottom)
- Played as a hero
| Photo Credit: Katelyn Ley |
- Courtney, 21
- She grew up in an urban area.
- Occupation
- Full-Time Administrative Assistant
- Fun Fact
- She likes makeup
- Scary Movies
- She does like scary movies.
- "I like being on edge."
- Oculus is her favorite because "she really tried that demon."
- Scary Books
- "No, because if something is about to go down I’ll stop reading."
- How do you believe the area you grew up in impacted your childhood?
- "You’d think it’d be opposite because I hate people. I grew up surrounded by white people and watched my area be gentrified. I have a distrust of white people because of that."
- If you could live anywhere, where would you live?
- "I’d stay in Pittsburgh. I’d travel but be stationed somewhere I know."
- She has frequently played Betrayal at House on the Hill.
- Character
- Professor Longfellow
- Age: 57
- Height: 5'11"
- Weight: 153 lbs
- Hobbies: Gaelic Music, Drama, Fine Wines
- Birthday: July 27th
- Mental Traits
- Sanity: 3 (Close to bottom)
- Knowledge: 5 (Close to top)
- Physical Traits
- Might: 3 (Close to bottom)
- Speed: 4 (Middle)
- Played as a hero, but was the secret traitor.
- Katelyn, 21
- She grew up in an urban, although she referred to it as "the ghetto."
- Occupation
- Full-time student
- IUP
- Fun Fact
- "I like cats."
Scary MoviesHorror Films- "I’m a horror junkie because I love a bad ending. Scary movies aren’t scary. I don’t have a favorite scary movie." (This is when I realized that she did not believe scary movies and horror films were synonymous, so I rephrased the question)
- Her favorite HORROR FILM is Jeepers Creepers.
- Horror Books
- She does like them.
- She likes the series because of the author.
- How do you believe the area you grew up in impacted your childhood?
- "I’m not a loud person. Likes loud spaces, but not loud people. I’m an only child."
- If you could live anywhere, where would you live?
- "Anywhere in Europe that isn’t England. Europe is colder, but they are the leading group in architecture and interior design."
- She has frequently played Betrayal at House on the Hill.
- Character
- Jenny LeClerc
- Age: 21
- Height: 5'7"
- Weight: 142 lbs
- Hobbies: Reading, Soccer
- Birthday: March 4th
- Mental Traits
- Sanity: 4 (Close to top)
- Knowledge: 3 (Close to bottom)
- Physical Traits
- Might: 4 (Close to bottom)
- Speed: 4 (Middle)
- Played as a hero
Results
The heroes prevailed:
"As the last collar is released, the doors to the mansion open and you feel a cool breeze blowing through the hall. But who did this, and why? If enough people enjoy grisly torture, perhaps there'll be a sequel or five..."
What made this haunt so interesting was the secret traitor. You weren't quite sure who you could trust, so you tried to base trust on the decisions they made throughout the game. We did not believe Courtney to be a traitor because she was actively trying to get a key for her own collar, while Katelyn spent the time exploring after she got her key, instead of helping the other heroes.
The heroes almost did not win. The way in which the keys were placed left us all to a game of chance, in which every dice roll had to count in order for the heroes to win.

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